6.11 Commodity Shops
Commodity shops are special shops, run by and located in the villages that produce raw materials such as iron, silver, steel, leather, coal, cloth, and so on. These village shops each produce X quantity of commodity every Y period of time, and it's generally different for each village and each commodity.
No village produces all of the commodities, and you'll find that prices will vary from village to village according to demand: If a particular commodity in a particular shop is sold out, the price will likely get raised when it is restocked. Similarly, if there is a large surplus, the price will likely get lowered. This creates the possibility of stocking up when prices are low, and then selling them via your own shop when prices have gone up.
These shops can be found at the following locations:
Area vNum Comm types
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Abelaas v60029 wood and leather
Aureliana v34249 wood and ice
Bihrkaen v3846 steel, iron, coal, obsidian
Delve v33872 all commodities
El'Jazira v4123 leather, rope
Eresh v15354 steel, obsidian, and silver
Esterport v53381 all commodities
Helba v23037 iron, cloth, gold, and ashes
Jaru v64932 leather, rope, and wheat
Moghedu v30 steel, iron, coal, gold, and silver, stone
Mrenadh v25344 wood, coal, rope, and wheat
Nuunva v22243 leather, cloth, and ice
Saluria v10119 wood, leather, cloth
Scidve v10197 wood, obsidian, cloth, rope, and ash
Siha Dylis v62755 gold, silver, and stone
Tasur'ke v64574 cloth, ice, and wheat
Torston v20278 wood, cloth, rope, and ash
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The cities of Sapience also run commodity shops, but their prices are determined by the city's Ministry of Trade. However, city-run commodity shops are often willing to buy surplus commodities from enterprising players able to buy them cheaper from the villages.
See also: SHOPS