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Changelog News Post #2269

Combat Tweaks

Written by: Keroc, the Starborn
Date: Wednesday, December 27th, 2023
Addressed to: Everyone


- Group miss chance changed to start to take effect if there is 7 hostile people in the room in total.
* Changed from only counting target's that have hostility on you, which started at 6.
+ Tweaked to give it more of an immediate impact throughout a fight, and to remove its impact quicker as numbers are reduced.

- Mawcrush can now be parried if you parry your torso.
+ Added counter play to the skill, while opening up arms/legs/head for follow up attacks.

- Bioessence / Voidgazing energy recovery time increased to 20 seconds per, up from 15.
+ Timer increased to force more conservative use of Bio / Void skills and lessen Recollection / Retrospection impact.

- The artifacts 'bio_recover' and 'steeled_psyche' only reduce the recovery time by 3 seconds now, instead of 20%.
+ Changed so that it remains at 3 seconds faster with it now having a longer timer.

Penned by my hand on Kinsday, the 25th of Chakros, in the year 1 AC.


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