13.1.2 Damage
When taking damage within Aetolia, there are twelve different types that you could be struck by. These are: Damage type Example ----------- ------- Cutting the Stab of a Sentinel's dhurive Blunt the Bash of a Carnifex's hammer Cold the Iceray ability of an Ascendril Fire the Scorch ability of a Zealot Asphyxiation the Kai Choke ability used by Monks Electric the Lightning ability of a Shaman Magic the Blast ability of a Sciomancer Poison the Camus venom used by an Infiltrator Psychic the Crux ability used by Archivists Unblockable the Disembowel ability used by Templar Spirit the Purity ability used by a Luminary Shadow the Taint ability used by Indorani The damage in question will also come from a source. Depending on the source, the damage will be stronger (or weaker) depending on the stats of the damage dealer. These are: Source type Stat relation ----------- ------------- Brute modified by Strength Arcane modified by Intelligence Agile modified by Dexterity Fortitude modified by Constitution Knowledge modified by Wisdom None not modified by a stat For each type of damage, there exists ways to reduce how much you receive. For instance, the higher your Avoidance skill, the more easily you will avoid physical (both blunt and cutting) attacks, or be able to reduce the damage you take from them. There are mini-skills for defending against all other types of damage with the exclusion of Unblockable, Spirit, and Shadow. Furthermore, you may find elixirs or particular defences that help you with a certain kind of damage. We will leave it up to you to discover these, however. If you wish to see what kind of damage you are receiving, then consider typing CONFIG SHOWDAMAGE ON.