1.6 Conduct
- Conduct When in Aetolia, it is important to remember that the other characters have human beings behind them. No matter how good a roleplayer you are, if you are a serious player, you will have some attachment to your character, as will your opponent. Rivalry is expected and in fact encouraged in many instances, because this allows for a greater intensity of experience. Rivalry should never be extended to the OOC (out of character) realm, however. This includes not only obvious transgressions like personal threats, sexual harassment, etc., but also childish name-calling and intentional efforts to crush the spirit of the player behind the character. The job of the administration is to make the game as enjoyable as possible for all players, and any player who makes others want to quit the game will not be dealt with favorably. That said, emotion is a necessary and unavoidable component of a roleplaying game such as Aetolia. Try to keep your rivalry with others on an entertaining and above all in-character level, and you'll be fine. - Etiquette when Dealing with New Players When dealing with new or young players, a different standard of etiquette should apply. Regardless of whether the young player is allied with you or not, he shouldn't be persecuted unless he is extremely rude. Killing young players is frowned upon and can result in what some call "bad things." It is best to politely answer their questions and perhaps give them a bit of assistance if they require it. Remember that new players are the fresh blood of Aetolia. Without them, the game will grow stale and stagnant. See also: HELP LANGUAGE RULES, HELP IGNORE, HELP ISSUE, HELP HARASSMENT