Aetolian Game News
Changelog 568
Written by: Keroc
Date: Sunday, September 28th, 2014
Addressed to: Everyone
I've had to rewrite Stormhammer/Arcblaze to help deal with some new
targeting routines I'm setting up for mobiles/replicas. Plus a little
extra love.
Stormhammer/Arcblaze changes:
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- Updated the skill to use combat messages.
- Boosted the base damage slightly for PvP and PvE.
- Removed additional mana loss from bounces.
- Slightly reduced willpower cost.
- You now consume mana and the base equilibrium if you have a
valid target in the room, regardless if it hits or not.
- No longer incurs an additional equilibrium loss for trying to
strike a protected target.
- Shield no longer throws you off equilibrium, you are just told
they are shielded.
- Damage loss is now weighted towards how many targets you choose
to strike and is spread evenly, rather then a straight halving
for each consecutive bounce.
- Damage loss set to 10% reduction for each additional target.
* Subject to change depending on how it goes.
* No damage loss against PvE targets.
- The spell no longer fails if it can't find its first target.
* It will try to target the next one now.
- Still a maximum of three targets possible.
Penned by my hand on an unknown date.