Aetolian Game News
Artifacts!
Written by: Varian the Celestine
Date: Friday, December 7th, 2007
Addressed to: Everyone
Here is the latest artifact update. We will be adding some more in the
next couple of days!
Changes
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- You can now add the 'artifact_pack' property to bags and satchels.
New Weapons
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Damage To-hit Speed Cost
Javelins
a runed steel javelin: 257 148 81 400 credits
a venatium javelin: 269 155 85 800 credits
a Radiant Impaler: 281 162 89 1600 credits
Scythe (These can only be used by those with Hematurgy.)
a runed steel scythe 146 156 130 400 credits
a venatium scythe 152 162 135 800 credits
a Dread Reaper 158 168 140 1600 credits
Dagger
a runed steel dagger 56 125 160 200 credits
a venatium dagger 61 131 168 400 credits
a Death's Kiss 66 137 176 800 credits
When painting blood on an artifact scythe, the name will not show up on
the surface, otherwise we will have a ton of problems with customised
scythes getting their descriptions all messed up.
New Items
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Dragonscale talons: 250 Credits
- These talons increase the damage done by a falcon by 25% more then
typical steel talons. You must have the warhawk ability to use this
item on your falcon.
New Properties
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celestial_negation: 200 Credits
- Disables the effects that astronomy has on you. This item must be in
your inventory to have effect.
spark_boon: 500 Credits
- If you are holding an item with this property in your inventory, it
will reduces spark costs by 50%.
spirit_anchor: 100 Credits
- Increases the speed to recover from deaths by 50%. This item must be
in your inventory when you die for it to work properly.
skilled_enchanter: 250 Credits
- 50% faster enchanting. This item must be in your inventory to have
effect.
stability: 250 Credits
- This property will give the player a permanent mass defense. This
item must be worn in order for it to work.
Penned by my hand on the 20th of Niuran, in the year 232 MA.