10.4.1.2 Treaties

Vast works of study have been devoted to the gentle yet ferocious art of diplomacy. Bloody and terrible wars have been fought, and avoided entirely, because of it. In the right hands, diplomacy can be the most fearsome weapon imaginable. In the wrong hands, it can spell the doom of a civilization.

In Aetolia, the formal part of any diplomatic exchange is known as a treaty. The treaty system is a way of maintaining treaties between cities, guilds, clans and orders. A treaty is a formal agreement between two organizations, where certain terms can be enforced by the game.

TREATY STATUS
-------------
There are seven different states a treaty can have, which affects what  
can be done with them.                                                  

* Draft
   - Draft treaties are what the name implies.
   - Draft treaties can be deleted, edited and approved.

* Inactive
   - An inactive treaty is a treaty that has been signed and approved.
   - Inactive treaties can be deleted or offered to an organization.

* Pending
   - A pending treaty is a treaty that has been offered to an organization 
     and is awaiting a response.                                             
   - Pending treaties can be accepted or rejected.

* Active
   - An active treaty is a treaty considered to be currently in effect.    
   - Active treaties can be voided.

* Rejected
   - A rejected treaty is a treaty that was offered but rejected by the    
     other organization.                                                     
   - Rejected treaties will be automatically archived after 5 days.

* Voided
   - A voided treaty is a treaty that was in effect, but one of the
     organizations decided to cancel it.
   - Voided treaties will be automatically archived after 5 days.

* Archived
   - Archived treaties are an organization's past treaties.
   - Archived treaties can be deleted.

Treaty Commands
---------------
There are three ranks to the commands for interacting with treaties.

Rank 1: Anyone in the organization can use these commands.

Rank 2: People with the Ambassador priv, or guild secretaries can use these. 
                                                                 
Rank 3: Only the organization's leader, or an orderhead, can use these.

Please note that any of the following commands can have CITY substituted with CLAN, ORDER or GUILD.

Rank 1 Commands
---------------
CITY TREATY LIST [status]
   - List all the treaties your organization has. Archived treaties are
     hidden until you specify to see them.
     Note: A yellow * indicates that this treaty is one that you offered to  
     another organization.

CITY TREATY <#> SHOW
   - Show a particular treaty's details.

CITY TREATY <#> SCRIBE COPY
   - Obtain a physical copy of the treaty for 500 gold. Must be in a
     library owned by your organization.

Rank 2 Commands
---------------
CITY TREATY NEW
   - Creates a new draft treaty.

CITY TREATY <#> TITLE <title>
   - Set the title of a draft treaty.

CITY TREATY <#> WRITE
   - Write the details of a draft treaty. The bulk of what this
     treaty is about and what happens should be written here.

CITY TREATY <#> ADD <organization>
   - Which organization are you going to offer this treaty to?

CITY TREATY <#> REMOVE <organization>
   - Remove the organization you are offering this to for a different one.

CITY TREATY <#> DURATION <in-game weeks>
   - (Optional) Draft a duration limit upon the treaty, which once expired
     will automatically dissolve the treaty by mutual agreement.

CITY TREATY <#> PROPOSE <term>
   - (Optional) Have your organization execute an action when the
     treaty is formally ratified. Use the term CLEAR to clear it.
   - You may only have one relationship forming treaty at a time
     between two organizations.

 Relation terms:

     ALLIANCE                  : (City only) A formal alliance in which
                                 you will share supply lines and do not
                                 blockade each others troops or
                                 caravans. If voided, both cities
                                 will enter a state of turmoil where
                                 they cannot declare war or condemn
                                 each other for three weeks.

     PEACE                     : (City only) An agreement of peace.
                                 This will bring an end to war, but
                                 with some additional functionality
                                 over a ceasefire. Caravans cannot be
                                 blockaded, but troops can be. If
                                 voided, both cities will enter a
                                 state of turmoil where they cannot
                                 declare war or condemn each each
                                 other for three IRL days. 

     CEASEFIRE                 : (City only) An agreement to a
                                 cessation of hostilities. This will
                                 bring an end to war on the most
                                 plain of terms.

     SURRENDER                 : (City only) You surrender control of
                                 your armies. You will not be able to
                                 order them, nor will you be able to
                                 execute war actions.

 Action terms:

     SUPPORT                   : (Guild only) Can only be offered to the
                                 city the guild calls home. This will
                                 reduce ylem upkeep in the city while the
                                 treaty is active.

     OPEN TRADE                : (City only) You can offer open trade to
                                 another organization, granting their
                                 members to the ability to purchase/sell
                                 commodities at citizen prices.

     OPEN PRODUCTION           : (City only) You can offer open production
                                 to an organization, granting its members
                                 the ability to process raw resources into
                                 commodities at citizen prices.

     PENALTY <gold amount>     : (Between cities only) Propose a penalty
                                 when the treaty is voided. Once the
                                 treaty is signed, the gold will be taken
                                 as a bond by the Iron Bank from the
                                 Ambassador. If the treaty is voided,
                                 the gold is transferred to the other
                                 party. Mutually dissolving the treaty will
                                 avoid the penalty.

     TRIBUTE <gold amount>     : (War time only) Offer a tribute of gold
                                 from your coffers. The gold will be taken
                                 from the Ambassador's ministry.

     COMMODITY <type> <amount> : (War time only) Offer commodities to be
                                 withdrawn from the quartermaster as a
                                 gift.

     RESTITUTION               : (Between cities only) When the treaty
                                 is voided or dissolved, all base
                                 territory occupied by your city will
                                 be returned to the other party as a
                                 gesture of sincerity. This action
                                 will not occur if the treaty is
                                 voided by the party who seeks the
                                 territory to be returned.

     TERRITORY <area>          : (Between cities only) Grant occupation
                                 over a territory that you hold to the
                                 other party without inciting war.
                                 Troops from the opposite party must be
                                 positioned within the territory, or
                                 they will eventually be repelled, unless
                                 the territory originally belonged to
                                 them.

     OCCUPATION <person>       : (City only) You will offer the position of
                                 Occupation-General to an opposing party,
                                 providing that the chosen individual is a
                                 citizen of that party. When signed, the
                                 Occupation-General will have a number of
                                 powers in your city, which can be found
                                 under HELP OCCUPATION. You must include
                                 a relation term alongside this to be
                                 valid.

     ALLY <person>             : You will offer to remove the specified
                                 person's enemy status.

     ENEMY <person>            : You will declare the specified person an
                                 enemy of your organization.

     IMMUNITY <person>         : You will offer diplomatic immunity to the
                                 person in question. It will not be possible
                                 to enemy them to your organization until
                                 the treaty is broken.

CITY TREATY <#> DEMAND <term>
   - (Optional) Much like proposing to execute an action, you can
     demand an action from the opposite party. Use the term CLEAR
     to clear it.
   - Only the following terms are available as a demand: Surrender,
     Support, Ally, Enemy, Immunity, Open Trade, Open Production,
     Penalty, Tribute, Commodity, Restitution, and Territory.

CITY TREATY <#> OFFER
   - Offer an inactive treaty to the opposite party for approval.

CITY TREATY <#> DELETE
   - Delete a draft, inactive or archived treaty.

Rank 3 Commands
---------------
CITY TREATY <#> APPROVE
   - Adds your signature to a draft treaty, approving it for use.

CITY TREATY <#> REJECT
   - Reject a treaty that has been offered to your organization.

CITY TREATY <#> DISSOLVE
   - Express your intent to amicably dissolve an active treaty. The
     other party must do the same to finalize it.

CITY TREATY <#> VOID
   - Immediately void a treaty you have with another organization.

CITY TREATY <#> ACCEPT
   - Adds your signature to an offered treaty, accepting its terms.