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Changelog News Post #1989

Sentinel Changes

Written by: Keroc, the Starborn
Date: Saturday, March 12th, 2022
Addressed to: Everyone


- New Vision Skill: Disarming.
* The skill has been added to aide in anti-fort measures.
- Disarming a trap not laid by you now incurs a 4 second channel time.
* Failing the channeled action will set off the trap.
* An alarmed trap will notify the person who laid it when it is disarmed.
- Flexibility will now lower the balance penalty of lethargy by half.
* The writhe bonus is now gone, as it usually broke most writhe-related game play (e.g. Disembowel, Lycan rips).
* Do note: Although it looks like a buff, Sentinels use balance twice per combo with the balance cost stacking, so this just puts them on par with others.

Penned by my hand on Gosday, the 21st of Arios, in the year 501 MA.


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