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Changelog News Post #1777

Monk changes (plus a few small things).

Written by: Keroc, the Starborn
Date: Wednesday, May 27th, 2020
Addressed to: Everyone


I imagine more will need to be done for Monk, but for now this will allow for a start. I'll keep an eye on how it goes.

- Scythekick base balance time increased to 3.6, up from 2.6.
- Kai Choke damage increased slightly.
- Kai Choke kai cost increased to 20 kai, up from 10.
- Kai Choke no longer makes you HOLD BREATH automatically.
- Kai Enfeeble can now bypass and destroy shields, but with no further effects.
* This means hitting a shield will cost you kai, make sure to time it effectively.
- All Katas now only grant an extra 2% bonus damage, instead of 5%.
* This includes the Zealot kata Caeveir.
- Dragon stance kick damage bonus reduced to 15%, down from 20%.
- Dragon stance now grants 10% damage resistance to all damage types.
- Scorpion stance block malus lessened to -15%, up from -20%.
- Scorpion stance now lowers max kai energy by 25.
- Cat stance now allows Guarding to stun again.
- Wrench no longer damages the head when all limbs are broken, instead it gives the 'crippled_throat' and 'smashed_throat' afflictions.
- Wrench now only deals half limb damage when the limb is already broken and damaged.
- Whirlwind kick now deals bonus head damage when the opponent has fallen.
- Palmstrike no longer causes dizziness and a blind strip.
- Palmstrike now causes blurry vision.
- Cometkick now causes collapsed lung instead of numb arms.
- Cometkick now only requires the arms to be broken, instead of damaged as well.
- Removed skill: Mind Blank.
- Renamed the 'mind_blank' affliction to 'turmoil'.
- The duration of 'turmoil' is no longer refreshed on each Tekura hit.
- Bladehand now delivers the turmoil affliction instead of disarming.

- Animation Rattle now has a 10 second cooldown.

- Raloth now causes the lightwound affliction instead of collapsed lung.

Penned by my hand on Closday, the 23rd of Ios, in the year 488 MA.


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