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Changelog News Post #1732

Combat Tweaks

Written by: Keroc, the Starborn
Date: Monday, February 17th, 2020
Addressed to: Everyone


- Reverted the target threshold on the second hit of Spectre.
- Instead, Spectre now has a 6 second cooldown (PvP only).
- Spectre now deals magical damage instead of shadow damage.
- Furor no longer calculates the limb damage it does from weapon stats.
* Static limb damage amount has been set to 7.8%, roughly the same as a 180 damage mace.
- Thickhide armour reduced to 30/30, down from 40/40.
* Think of it as a nerf to Wereraven to make them more of a glass cannon, as the other subraces have defensive benefits if you desire more tank.

Penned by my hand on Tisday, the 24th of Ios, in the year 486 MA.


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