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Changelog News Post #165

Changelog 165

Written by: Dhar, the Underking
Date: Sunday, December 11th, 2011
Addressed to: Everyone


- Rewritten some portions of the Telepathy code. Hopefully you'll no longer see mind locks dropping without a reason.
- All instances where a mind lock is broken, whether it be in the attempt or actually holding one, now messages both the telepath and the person locked if possible.
- You should hopefully no longer see the issue of losing a lock and then instantly regaining the lock when they become a viable target again. Please BUG this if it continues to persist.
- Golem Smash should now display a message on the other side when it destroys icewalls or rubble.

Penned by my hand on an unknown date.


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