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Changelog News Post #1281

Changelog 1281

Written by: Keroc
Date: Wednesday, May 3rd, 2017
Addressed to: Everyone


A bit of follow up to the recent classleads:

- Removed miss chance from Luminary shield attacks, dodging still applies.
- Blood Poison equilibrium cost increased to 3.5, up from 3.
- Concentrate can no longer fade.
- Concentrate no longer costs equilibrium nor blood.
- Path no longer requires full blood reserves to use.
- Path equilibrium cost increased to 8 seconds, up from 4.
- Affinity moved into the general Sanguis skillset.
- Affinity now allows you to use Sire abilities upon the bondee.
- Replaced Affinity with Strengthen for Insidiae.
* Decreases damage dealt to your minion.

Penned by my hand on an unknown date.


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