Written by: Keroc
Date: Friday, March 24th, 2017
Addressed to: Everyone
Hey folks,
Some small followups from the last classlead round before the next comes up, including some tweaks:
- Increased Tekura armour modifier for kicks/punches to 66%, up from 50%.
- Removed the health modifier from restoration limb healing, it now cures a flat 30%.
- Reduced Exhausted dodge rate reduction to 50%, down from 100%.
- Increased Overwhelm threshold for bonus damage to 6 afflictions, up from 5.
- Conjoin now causes Triangle, Square, and Circle to deal a small amount of damage but only when incited.
- Geometrics Crescent now scales with the number of sealed shapes upon the opponent.
- Confusion and lethargy balance disruption is now a static +0.4, rather then a 20% increase.
- Plodding and idiocy balance disruption is now a static +0.2, rather then a 15% increase.
- Blood Poison curing balance disruption lowered to 0.2/0.5/0.8, down from 0.2/0.6/0.9.
If you have questions feel free to send a message my way.
Penned by my hand on an unknown date.
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