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Changelog News Post #1158

Changelog 1158

Written by: Razmael, the Synthesist
Date: Thursday, January 19th, 2017
Addressed to: Everyone


I've made a backend change to how we calculate PvE damage with certain weapon-using skills.

Previously it was taking PvE damage from a calculation based on the attack's PvP damage, meaning adjustments to the PvP damage would also change the PvE damage. Now they're separate, making it less of a headache for us to manage.

Overall, you shouldn't notice too much of a change in your PvE damage, but there will be some small variances in places due to rounding being different now.

Penned by my hand on an unknown date.


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