Aetolian Game News

Previous Article | Back to News Summary | Next Article
Announce News Post #2141

Archery

Written by: Razmael, the Synthesist
Date: Monday, June 17th, 2013
Addressed to: Everyone


We've just released a fairly significant change to how archery works in
Aetolia. Details as follows:

- Arrows will no longer instantly hit/miss a target after being shot.

- They instead will travel between each room at a fast rate.

- They will lose damage and accuracy for each room traveled.

- The damage formula has also been changed.
- We'll be making continued adjustments to this as needed.

- Arrows that travel through firewalls will lose any venoms on them.
- But they'll set their target on fire.
- If the target is already on fire, it'll do more
damage to them.

- New Vision skill: EagleEye.
- When turned on, allows you see projectiles incoming
to your room.
- Doesn't work on projectiles that are SNIPEd.

- New Weaponry skill: Archery
- Confers use of LONGBOWS only.
- Does not grant access to the aiming skill.
- Does not grant ability to shoot meteors.

We'll be watching bow use carefully and adjusting balance costs, damage
and other aspects of the system as required.

Penned by my hand on the 8th of Midsummer, in the year 393 MA.


Previous Article | Back to News Summary | Next Article