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Announce News Post #1968

Bug fixes

Written by: Dhar, the Underking
Date: Friday, March 2nd, 2012
Addressed to: Everyone


Animation
=======================
- Golem Funnel now has a message when it is used.
- You will no longer receive messages about your golem not being
with you when Steadfast is checked.
- Golem Slice will no longer need to cut through Sand Shield twice.

Battlefury
=======================
- Zeal now ends prematurely when you die.
- Main Gauche will no longer proc if you aren't in the same room as
your target.

Bladefire
=======================
- Should you be attempting to use Vorpal with a one-handed weapon,
you must be wielding two weapons and both need to surpass the
charge limit in order to do so.

Concoctions
=======================
- You can no longer harvest plants while phased.

Deathlore
=======================
- Soul Thirst has aquired a message for when it fades.
- Soul Drain is now slightly delayed before it begins to tick so it
isn't cancelled immediately.
- Soul Wail now has a short message when it strips deafness.

Earth
=======================
- Earthenpass now ends prematurely when you die.

Elemancy
=======================
- Aquasphere (and general underwater damage) no longer hit players
buried underground.
- CALL ELEMENTALS will now recall your watersprite, should you have
summoned one.
- Fireveil no longer displays two messages in DEF.

Ferality
=======================
- Spinalcrack's paralysis affliction now keeps track of its source.
* This effects things such as the mirroring affliction not working
properly with it.

Groves
=======================
- Fixed a bug causing Grove Summon to pull following players and
mobiles along.
- Quarterstaff Entangle no longer works on phased or otherwise
incorporeal targets.

Hematurgy
=======================
- Shunlife no longer hits the Divine. Tsk tsk.

Howling/Roaring
=======================
- You can now howl/roar for DUMBING, as the helpfile suggests.

Hypnosis
=======================
- Void no longer consumes willpower when your opponent is already
afflicted.

Illumination
=======================
- Mind locks are now broken should you enter Lightform while
maintaining one.

Kaido
=======================
- The Kai Cripple effect now ends prematurely when you die.

Lycanthropy
=======================
- You can no longer mark portal rooms.
* This also applies to the Bangles of Returning artifact.

Necromancy
=======================
- Deathaura will no longer strike players through phase.

Refining
=======================
- Most refining commands are now appropriately aggressive in nature.
- You are now unable to raise fortifications and control a foci point
while you are not part of a city.

Righteousness
=======================
- Cleansing aura will now properly cure afflictions from the person
you're protecting.

Sand
=======================
- Sand Armour no longer shows up on DEF twice.

Sanguis
=======================
- Blood Spew will now strip sileris after a period of time if
slickness is not cured.
* Same effect that Gecko currently applies.

Subterfuge
=======================
- Garrotelock now prevents your rebounding aura from springing up.
- You can no longer Evade while mounted.
- Doublestab will generate kai once again.
- Shrugging will consume its cooldown should you use it with no
afflictions present.

Tekura
=======================
- You can now use Cometkick as part of COMBO.

Venom
=======================
- Sumac will now deliver its message in the proper order when attacking
a player.

Miscellaneous
=======================
- Shadowblow and Wisp are now stripped when quitting the Bloodborn
class.

Penned by my hand on the 21st of Slyphian, in the year 355 MA.


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