Aetolian Game News
Weaponry, Venoms, Woodlore
Written by: Varian the Celestine
Date: Monday, November 12th, 2007
Addressed to: Everyone
WEAPONRY
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- New Skill: RETURNING
VENOM
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- Players will no longer benefit from the venom elixir if the are
afflicted with scytherus.
- Camus has a 25% chance to strip the venom defense.
- Sumac has a 15% chance to strip the venom defense.
- If you were put to sleep with Delphinium then you will no longer
instantly wake up when you are done sleeping. You will have to type
in WAKE.
- Lightwalls will trigger darkshade effects in dark and indoor rooms.
WOODLORE
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- New Skill: CHARGING
- New Skill: DRAGGING
- New Skill: TENT
- Spinning will take less endurance now.
- Spinning will no longer fire a parry or a block when hit.
- Spinning will not direct its hit to a specific body part.
- Wolves will be made passive when they are called back to the player
now.
- Woodlore animals all have more health now.
- Wolves will alert you when an enemy enters an adjacent room.
- Woodlore animals will now give room messages when they effect their
target.
- Noose will give a room message when it fires now.
- You can now WRITHE FROM NOOSE.
- If you have set your spear/trident, you will now get a message when
you move from the room, informing you that you no longer have it set.
- Firstaid no longer takes mana to turn off.
- Fixed some problems with traps not being removed when a player loses
the woodlore skillset.
- Throwing an axe at a player, in the same room, with reflections up,
will properly take balance now.
Penned by my hand on the 20th of Niuran, in the year 230 MA.