Inactive Leaders

Hi folks, As we’ve been putting so much time into bolstering our org identities and themes over the last year or so, it’s important that our organisations have leaders who are active and enthused in their roles. With that in mind, we’ve just put live a change where, should an org leader not log in…

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Mother’s Day!

Hi folks! It’s Mother’s Day in the US (and many other countries as well!) In appreciation of all the mums out there, if you type [0;1;37mMOTHERSROCK[0m, we will give you 25 bound credits! This will work only once per character until the 15th of May. Shout out to all the rocking mums out there, keep…

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Year 510 Celebrations: Itinerary

Hi folks! Year 510 is just a few weeks away and you can expect a very busy celebration with lots of games, contests, and surprises as always! There’ll be a proper post with all the details about points and specific events nearer to the time but for now in order to give everyone advance notice,…

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Nexus Client on iOS

On behalf of Jeremy Saunders: We’re excited to announce that the mobile version of Nexus Client is finally on both Android and iPhone! That’s right, you can now carry the epicness of Iron Realms Entertainment in your pocket and experience the thrill of MUD gaming whenever the mood strikes you. We’ve got you covered no…

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Automation Rules Reminder

Following several spot checks and subsequent actions today, I am taking this opportunity to remind everyone about [0;1;37mHELP AUTOMATION[0m. In particular, this section: [0;1;37mAutomating ANY activity that generates gold, experience, or resources of any kind while not paying attention is explicitly NOT allowed. This includes fishing, hunting, questing, or any other similar activity.[0m Breaking this…

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May in Aetolia

Hi folks! 2023 is moving right along into May, and that means Year 510 will soon be upon us! Keep your eyes open for several posts in the next couple of days outlining our itinerary for the celebrations! In the meantime, Cryptic Chests are returning to the website (www.aetolia.com/credits) under ‘artifact packages’ for May! Opening…

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Racetrack System being Retired

Despite being a fixture of the cities for some years (in various states of functionality), the minipet racetracks are officially being retired today. While we love the idea of cheering on your little critters, the stark reality is that this is an unfinished system plagued with bugs and issues of various kinds. I’ve debated on…

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Esterport Bounties Update

Hi folks, The intent of the Esterport bounty system was to provide a means of resolution for ‘roleplay cause’ for those either unable or unwilling to settle their grievance personally, specifically for scenarios that don’t fall under the purview of city crimes and city bounties. As such, I have the following change to announce in…

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Movement

I’ve updated how people show when moving around in group a bit, especially in cases where a custom message is used to show off certain skill usage, such as teleportation. There is a lot of movement methods in the game, so I can’t guarantee it’ll work appropriately for all of them (or be able to…

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Combat Juice

Afflictions ====================== – New affliction: Hobbled. * This is basically a new generic affliction to provide interactions between various abilities. * Delays any movement attempt you make and is cured once you successfully move. * This is considered a physical delay and not an environmental delay. * Sleeping for a short while will get rid…

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