The Enmity of Scolrys, Part VIII: Chaos

As Prime and Chaos became increasingly entwined with the attention of Primordial Chaos, profane whispers perverted the tranquillity of Prime, heralding an abominably eldritch tendril that split the sky, carving a steadily widening abyss across the heavens. The empyreal wound festered and expanded with the deafening sizzle of marinating rot. Pustulent greens and bleeding reds…

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The Duel

The first Duel of the year is here! This weekend the Duel will make its mark in the Esterport arena – a double elimination tournament of skill where only one person will be crowned the champion! If you’ve never joined one before or haven’t heard of it before now, HELP THE DUEL will tell you…

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Racial Abilities

Hello folks, The next part of this phase, racial abilities! RACES ===== This is fairly more straightforward. Each race now has three abilities instead of four, and the milestones for unlocking each racial ability is at level 1, 31, and 61. The races have also been refreshed with new abilities in some places! Nice! The…

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Bounties and War

Hello, There is a recent surge in inappropriate bounties regarding wartime actions. At this time, we would like to issue a clarification: It is not acceptable to file a bounty upon someone for simply being a participant in a war that is already over. The exception to this would be a major crime or betrayal,…

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The Enmity of Scolrys, Part VII: Bloodlust

A thin line of silver essence slashed downward beside the protective dome, its brilliance soon stretching out into that of an ethereal portcullis. The rattle of a winch and chain filled the air as the gate rose, revealing the manic visage of Bamathis, the Lost. “Our ends come as they will. If I fall here,…

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The Enmity of Scolrys, Part VI: Insanity

“YOUR RUNNING AND TRICKERY BORES ME,” thundered the Star of Midwinter. With a clap of Her mighty wings, the Dragon turned about and charted a course for Her perch within Spinesreach, content with Her contribution. The sky above Mournhold distended in a vain attempt at resistance before it gave way to the quantum impossibility of…

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The Enmity of Scolrys, Part V: High Endorone

Writhing streamers of utmost shadow swarmed towards coastal Mournhold and began to align together as a curtain at its borders. After a long moment of work guided by unseen hands and Divine will, the curtain then fell, cutting Mournhold off from the world after a flurry of brutality to control its streets. A wicked slash…

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The Enmity of Scolris, Part IV: The War of Six Nations

Just days after the negotiations betwixt Qor Qogol and the Theocracy, the Undercity of Djeir deployed their Amethyst Avengers to deter the raging hordes of skeletal marauders just outside the bounds of their home. Though they made swift work of the Risen menace, the Avengers noted that their numbers had diminished significantly, sowing renewed concern…

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The Enmity of Scolrys, Part III: Negotiation

Early in the month of Haernos, as the city-states of Sapience bloodied the earth with their warfare, Varach Scolrys emerged from the Deepest City once more. Manifesting again as a foul wind, the ancient necromancer set a course for the Dragon of the North with negotiation and diplomacy in mind. After converging upon the outer…

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Varach’s Necromancy

Hey, everybody! With Varach Scolrys’ ritual of High Endorone complete, the forces of chaos and necromancy have transformed into something truly terrifying! To signify this increase in power, we have just loaded in a complete rewrite of Necromancy’s skill messages. We have more of this type of change in store throughout this event should the…

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