News
Language Policy
Hello everyone, Over the past year, we’ve seen an influx of utilizing words from real-life languages other than the primary language used to engage in Aetolia – english. While we appreciate that english in general has borrowed words from other languages during its existence and growth, what we’re speaking of here are direct, non-translated words…
Read MoreIronman Duel
Hello folks, We’re doing a themed Duel this time around, with the Ironman Duel making its return! If you don’t know what the Ironman Duel is, it is the Duel as normal but where all artifacts and promotional items are disabled during the event. The curated list is somewhat long, but HELP IRONMAN will list…
Read MoreWeaponry
I forgot one more thing. There’s no longer a scaling component associated with weapon damage on adventurers. Once you have the skill, it is the same as being Transcendent in that skill. Weaponry does have one slight caveat as you do get weapon attacks straight away: Weaponry ==================== – Attack and Throwing have had their…
Read MoreSkillpoint Modifiers
Hello folks, As part of our efforts to stream line the newbie experience, I’ve gone through and removed a lot of skillpoint modifiers where they don’t necessarily make a lot of sense. Ideally once you get the skill through lessons, you should get what is on the tin. Most classes already work quite fine without…
Read MoreSeptember promotion
Hi folks! We’re seeing a lot of fresh faces around lately, so for September we’re bringing back a [0;1;33mLesson Sale[0m! Whether you’re a new player or long established, this is a fantastic opportunity to flesh out your skills! Secondly, we also see the return of [0;1;33mEarth and Air Coffers[0m! Similar in nature to a cryptic…
Read MoreWar System Fixes
Hey folks, First of all, a small fix to the archers to make them better work with the current mechanics where attacking other troops doesn’t instigate war. They get two new orders that you can give them: Archers Only ———— ORDER FIRE AT WILL – This will order your division to fire their arrows at…
Read MoreWar victory removal
Hi folks, We’ve a change to the war system today – victory conditions have been removed entirely. This effectively reverts war back to how it functioned before the victory conditions were introduced in 2022. While we’ve seen some engaging conflicts over the past few years, we’ve also observed that the victory condition system has created…
Read MoreMore Website Skills
Hi everyone, I’ve also got all the general skills onto the website now, if you want to view those. You can find links to them from here: https://www.aetolia.com/skills-and-abilities/ Enjoy! Penned by my hand on Quensday, the 4th of Celes, in the year 13 AC.
Read MoreCombat Council / Liaisons
Hi folks, We’re looking for some new faces to add into the combat council/liaisons, so we’re interested in new applicants who want to get involved. If you’re uncertain of what that means, a combat council is essentially a group of players that we’ll discuss issues surrounding PvP and conflict systems with, and discuss possible ideas…
Read MoreWebsite Skills
Hello everyone! You can now view class skills on the website, just click on a class from the hub and it will take you to the class page where it’ll list our skills: https://www.aetolia.com/character-classes/ It also comes with a filter, so you can search for a skill by name, or search skill contents for specific…
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